|Courtesy of Wikimedia|
To begin with, video games help kids improve motor skills. Video games and playing interactive video games such as Wii have been thought to have a connection. In a study done by the Deakin University in Australia the researchers “involved 53 children aged from three to six years,” and had “35 percent of the children played non-interactive electronic games,” while the remaining children either played interactive video games or a combination of the two. Each group played for a certain number of hours each week. The researchers found that the kids that played more interactive video games had an easier time with some of the movements, such as kicking, catching, or rolling a ball. But when it came to locomotor skills, movement forcing the feet and body to move places such as jumping, there was no clear connection. Dr. Barnett, the head researcher said “we found that greater time spent playing interactive electronic games is associated with higher object control skill in these young children, we cannot say why.” This shows that there is a connection between video games, in this case interactive video games, and with children development of motor skills.
Although some misconceptions of playing too many video games are wrong, there are some that are correct. A negative effect of playing too many video games would be addiction to them. In the documentary “China’s Web Junkies” directed by Shosh Shlam, the documenters followed the lives of many teenagers that have been sent to this isolated camp without any electronics whatsoever to try and “cure” them of their internet/video game addiction. In another study six experts in neuroscience and cognitive psychology got together to congregate and to show their opinions of questions on the effect of video games on the brain. When asked if video games can have a negative effect on the brain and the behavior of the person they agreed by saying, “Intensive play of high-action video games has been shown to have negative cognitive effects.” Also, researchers have discovered more of a connection between violent video games and thoughts of aggression.
Finally, video games can also help children with their education. In a visual aid the visual aid has many statistics to do with the point of view from both the teachers and the students. More so in younger kids, K-5, are teachers starting to implement the use of video games to teach their students. This is helpful because the children are more comfortable with this style of learning, “91% of school-aged children (ages 2-17) in the U.S. play electronic games.” This means that since so many kids have played video games before and are familiar with them, that the kids will want to be taught in this way because they have done it before. Also, this is helpful because the more familiar a kids is to his work and how to do it, the more able they are to keep track of his/her work. This means that because teachers are starting to use video games more that the students will more than likely be comfortable with this, and if the student is more comfortable with this then they are likely to keep track of it and stay on top of it. This could improve grades of kids because they would want to learn more do to the usage of electronic games. The majority of students believe that their daily educational schedule should include some form the video game with it. This shows that students are already thinking of implementing video games into their daily schedule. Overall, video games are starting to be used more often, and they are actually educational, not just an easy way for students to get through the day.
Once people understand the positive effects video games can have on children, improved motor skills, such as being able to roll a ball, catch a ball, or throw a ball, and learning ability, they will start to implement them more into the educational system. Many things come from video games, some are good, some are bad, its our job to sift through all the junk and find out what really works to help our next generation of little Einsteins.
Updated Conclusion 6 March 2014
From creating a blog I learned from others that the idea of putting education and video games together is a very alien idea to them, whereas some of the statistics I found were on the opposite end of the spectrum. Also, I learned how concerned some are of how much time is spent on playing video games, and whether or not parents limit their child’s time. I’m used to being trusted with how much time I spend on the internet and so I assumed that was a typical thing for parents to do, but I learned that a lot of parents think some terrible things about video games. Before this I didn’t think that video games being integrated into education was that much of a topic to talk about, but I have found out how controversial it really is. Since some parents are likely to be less educated on the positive effects of video games they would naturally think that video games would destroy the education system, and think that the idea was absurd. I thought that my original argument was engaging enough for the readers to become interested in or at least think about it. And I still think that now, especially when it comes to the parents. Opinions from people that have or actually are living through this situation, with their kids, are very interesting to me. That is because of how much the thought of video games has evolved in parents of the newer generation from older parents or grandparents.
"Tex playing video games." Wikimedia. N.p., 1 Nov. 2005. Web. 13 Feb. 2014. This gave me my image for my blog.